Salamandur HouseWhile Pacts & Blades provides basic system rules with a Moorcockian flavor, it does not provide any setting information or descriptive text to help Judges and players acclimate to the system. This zine sets you up with tables and tools that will help you generate the campaigns bizarre environment through random rolls in an organic and readily usable waysomething practical to be rolled during sessions, or when preparing adventures for the more cautious
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